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Post by bigjohnpalmer on Nov 4, 2011 12:55:10 GMT 10
I have looked though all of the threads so far and I haven't seen a thread dedicated to simply posting pictures of your best builds. I would like to see what you guys consider your best flying, most powerful, meanest looking, or most agile ship. One of my more successful designs thus far. I am currently in the process of hunting down more Juliet stations and Juliet class enemies so I can scale down to make a much faster ship. All of those regular Juliet thrusters really weigh this beast down. So go ahead everyone, and show us all what you are proud to fly!
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Post by capnderp on Nov 5, 2011 2:09:19 GMT 10
Piloting this at the moment I've wiped out three Juliet ships in a few seconds by spinning around and holding space
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Post by bigjohnpalmer on Nov 8, 2011 9:59:08 GMT 10
I made the Star Trek Enterprise!
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Post by Admiral Dub on Nov 9, 2011 8:36:04 GMT 10
The USS Superior All Juliet parts, with exception to 1 India Oxy Tank. 7 wings long with a span of 4 Truss Girders wide. Wings spaced enough to fit forward and reverse thrust. Thrusters are all MK II (Thank you FARBS for the factory producing this rare module). Lasers are a blend of Snipers and Prismatic, separated by one standard laser so the Prismatics don't damage my Snipers. This took a TON of hauling scrap to pay for all 97 thrusters ($1.94M total) , since very few of them were salvaged from enemies.
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Post by bigjohnpalmer on Nov 9, 2011 9:21:18 GMT 10
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Post by Admiral Dub on Nov 10, 2011 7:57:44 GMT 10
The India Factory producing the MK II thrusters is around +180x +290y. A nearby India Scrapyard around +150x +250y will help pay for them. Also, there are a ton of enemies near the Juliet Scrapyard around +320 -110. There's a good route between these India and Juliet bases. From the India base, head East on +280y to +320x, then South along +320x to -100y. This passes first a Juliet base w/primatic lasers but no scrap @ +50y, then a Juliet oxy station @-4y, and finally the Juliet base w/ Scrapyard and Sniper factory. To make each of the oxy jumps you'll need speed. Keep a high thrust:girder ratio and wait to add girders until you have the thrust, and you'll make it back and forth between the Juliet scrapyard and the thruster factory no problem.
I may be incorrect on which India factory has the Juliet Bubble Shields, but I think it's @ -310x -110y.
Hope my coordinates and directions make sense. Now all that scrap hauling is worthwhile.
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Post by bigjohnpalmer on Nov 10, 2011 8:45:41 GMT 10
Thanks for all the info. I'll have to go find that Juliet factory.
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Post by capnderp on Nov 10, 2011 10:19:18 GMT 10
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Post by bigjohnpalmer on Nov 13, 2011 5:05:12 GMT 10
This is my new design now that I found the Juliet mkII booster factory
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Post by Admiral Dub on Nov 15, 2011 6:13:10 GMT 10
This is my new design now that I found the Juliet mkII booster factory Bless that factory. Those MkII boosters make a huge difference.I may be incorrect on which India factory has the Juliet Bubble Shields, but I think it's @ -310x -110y.
[/center][/quote] I WAS incorrect about which India factory produces the Juliet Bubble Shield. It's located at +172x -268y.
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Post by Cpt. GrimResistance on Nov 18, 2011 6:53:27 GMT 10
Sadly, I haven't found one single chrono gear Just ignore all those blurst shields hanging off the back
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Post by Admiral Kirana on Nov 20, 2011 7:08:37 GMT 10
Well, here's my Captain Jameson ship, It's small and weak, since I can never seem to find a scrapyard or a factory selling what I want. :c Chrono gears and most thrusters are Alpha, everything else is Bravo. EDIT: Here's a slightly upgraded version, I'm naming it Assassin for now. Still working on getting all the guns back.
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orinn
Alpha Rank
Posts: 8
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Post by orinn on Nov 24, 2011 13:59:56 GMT 10
Ok so I lost my ship when the stupid browser refreshed while I was still playing. SO this is a sketch I made in CAD. Just have to believe me that she was once real and a joy to fly. She did have more alpha trusses, but with red-white-green she felt to much like a christmas tree, so I upgraded all the alpha to delta, all red and white. Style and function, just how I like it.
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Post by squidbush on Dec 7, 2011 19:42:12 GMT 10
Just curious, does anyone at all use the new deck modules? I have yet to figure out why anyone would want to use them, but I may have missed something.
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Post by ggodeye on Dec 9, 2011 5:14:41 GMT 10
Actually attach dexks to my ship? No chance. But I like to carry them with me with the mouse to use as a shield. No weight added and protection exactly where you want it.
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Post by abewell on Dec 11, 2011 13:00:42 GMT 10
Here's my latest ship. She's a beast, and pretty much indestructible. Hoping to find more bubble and blurst shields. I like having the storage capacity in the inner 4 compartments for carrying spare parts and scrap.
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orinn
Alpha Rank
Posts: 8
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Post by orinn on Dec 20, 2011 2:29:04 GMT 10
to abewell "Thats no moon"
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Post by abewell on Dec 22, 2011 8:25:35 GMT 10
Hahaha thanks, here is my newer ship. That one was fun, but was kind of clunky and slow. This one is much more nimble. I have the extra shields for backups, but they also make a great scoop for salvaging.
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Post by 10tativ on Dec 22, 2011 12:38:31 GMT 10
Provided you don't blast your scrap away in a fight, obviously
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wad67
Alpha Rank
Posts: 4
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Post by wad67 on Jan 5, 2012 17:10:10 GMT 10
This is my largest ship so far, i can never seem to get any stations other than the bravo ones to the left of the spawn without getting wiped out, personally i think lasers are destroyed way to quick, and are really hard to salvage. Version 1 Version 2 How the hell do you get ships as big as those, I have been playing for weeks now, it cannot be possible without cheats.
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